Sniper elite v2 xbox36010/29/2022 ![]() ![]() Though the sniping mechanics have remained largely unmodified, one interesting thing has been included with the ability to empty your lung during the brief time you're able to relax movement, a red rhombus appears somewhere below the scope's center, indicating where the bullet ultimately drops to. I've intentionally spent ages on stages where I managed to creep up on soldiers firing from the second floor of buildings, thinking I was still hiding somewhere 20 yards away. No longer does everyone zone in on your location and find your exact hiding spot, instead just doing sweeps in the last place a sound was heard or your character seen, as marked by a ghost image. With all that said, it's still surprisingly easy to get caught in V2, but what separates this from its predecessor is how you can successfully escape pursuers. You can go through chunks of a stage without ever being seen, sneak up behind soldiers for melee kills or with a silenced pistol, and even though there's no radar, which I think is a good decision, you can still have soldiers marked for a brief time through binoculars. ![]() Thankfully, this has been rectified in V2, making it one of the game's greatest improvements, and in turn welcoming opportunities for more diverse fighting outcomes. Whether it'd be hearing your barely audible crouch walk through louder noises, or knowing exactly where you are when quietly relocating to a different spot, the AI made stealth strategies in the original Sniper Elite nearly obsolete. ![]() However, the latter was a feature that was mangled in the first game thanks to enemy AI having absurd awareness of their surroundings. This is why cover has great importance in these battles to help with precise kills, and the reason there's even an element of stealth. Important aspects are thrown in to crank up the guessing factor, like determining bullet drop, emptying your lung in limited bursts to steady aim, and taking into consideration the wind. #SNIPER ELITE V2 XBOX360 SERIES#Now, sniping in titles like Halo or Grand Theft Auto, where you basically put the reticle on a specific area and the bullet actually hits that part, makes it an easy, one-hit kill power, but the Sniper Elite series requires a bit of a learning curve to the mechanic. Being out in the open, or worse, up close to soldiers during a shootout is detrimental to your survival, and while you do have machine guns as secondary weapons, the main key to success is using your rifle's scope in a skillful, calm manner. #SNIPER ELITE V2 XBOX360 FULL#I mean, let's be real, how many people knew or remember the original game's existence before V2? To my personal surprise, the sequel decided to stay true to its roots, maintaining a large portion of its predecessor's template, either improving or fixing some of its problems, in a retelling of the original's plot about V-2 rockets in the closing days of World War II Germany.įor those bemused how a full game could possibly sustain itself purely on video game sniper mechanics, it's more simplistic than it sounds: the first two Sniper Elite titles kinda operate like long distance, third-person cover shooters. This situation presented itself with 2005's Sniper Elite and 2012's Sniper Elite V2, with a large enough gap that the developers, Rebellion, could get away with drastically changing the whole design, and players likely wouldn't care. The sequel could really just be recognizable in name only, offering a brand new experience that caters to whatever is popular at that particular moment, in a bid to maximize profits. "Karl Fairburne 2.0: allergic to headgear."Ī lot of things can easily happen when a followup is being made for something that came out seven years prior, especially in the video game medium. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |